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MDE1 Theory Exploration
FAO: Brigitta Zics

Name: Justin Gould-Davies
Student no: 20342705
Date: 16/01/2009
Word Count: 2488
Soundchaser an Exploration Into
‘On Purpose Design’

Contents

Introduction
The Arnolfini Art Gallery

Chapter 1
On Purpose: Design Concept at the Arnolfini

Chapter 2
Yuri Suzuki – Designer & Musician

Chapter 3
Sound Chaser – Designed by Yuri Suzuki

 Chapter 4
Meta-Design

Conclusion

References

Bibliography

Figures


Introduction 
The Arnolfini Art Gallery
 
The Arnolfini is a somewhat disguised art gallery based at the harbourside in Bristol city centre. From the outside it looks more like a trendy wine bar than an art gallery, and inside it is sparse, but deliberate in styling, with vast open light areas. Within the foyer you are greeted by the ‘Do Hit Chair’, which was designed by Marijn Van Der Poll. The ‘Do Hit Chair’ was created on the day of the opening. Crafted out of a cube of steel various people attending the opening repeatedly hit the steel cube with a specially crafted sledgehammer. Taking turns to hit the steel cube without a preordained agenda they arrived at a chair like shape. The cube now resembles sculptured piece of art whilst retaining its functionality as useable chair. This is where the ‘On Purpose: Design Concepts’ exhibition began. The exhibition had taken place between September and November 2008.

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Figure 1. Do Hit Chair - Marijn Van Der Poll


Chapter 1
On Purpose : Design Concepts at the Arnolfini

The idea of the exhibition is to question whether the exhibits have a useable purpose, whilst also questioning the boundaries of art versus design and whether they can stand shoulder to shoulder on the same platform. The exhibits all have certain constraints that could be perceived to cause loss of function or indeed point of usability.

Arnolfini invited a collective of modern day designers who are currently experimenting with the use of anti-aesthetics whilst questioning function over form. Not all of the exhibits are even visually pleasing to the eye, which again questions whether the function over form can be considered design. The design worlds need for the aesthetic is thrown open to controversy by the very nature of the exhibits.

There were many exhibits at the gallery but here are a few examples.
The ‘Counterbalance Shelves’ created by Daniel Eatock. They are three neatly stacked upright shelves that only use one bracket to hold them up. The shelves can only remain standing if the balance of the objects on them is exact, otherwise the shelves will fall down.


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Figure 2. Counterbalance Shelves – Daniel Eatock


The ‘Switch’ by Savage questions the purpose of usability. There are a couple of discreetly positioned light switches that are placed around Arnolfini. The light switches are connected to lights that are not visible within the vicinity. The lights can be turned on or off by the switches but the results cannot be seen by the switch controller but only by unsuspecting Arnolfini visitors.

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Figure 3. Switch - Savage
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